Patent · US Active

System and method configured to unlock content within a videogame

US8721412B2 · kind B2 · utility

128Cited by
3References
16Claims
0Family size

Assignee

Inventors

Key dates

Filing dateAug 12, 2013
Grant dateMay 13, 2014
Priority date
Expiry dateAug 12, 2033

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/8017
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A system and method are configured to provide a videogame to one or more players. The videogame may involve a series of different sets of content within which players perform activities. A group of players may be associated with the content sets. The players may include virtual players controlled by artificial intelligence and one or more real world players. Players may progress through the videogame by moving from content sets to content sets, performing objectives in the various content sets, and interacting with the players within those content sets.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.