Inventor · Bromley, GB

Gareth Wilson

16Patents
9h-index
20Co-inventors
64Inventor score

Filing activity: Feb 20, 2009 → Aug 22, 2017

Most-cited inventions

PatentTitleAreaCited byStatus
US8911296B2 Social network system and method for use with and integration into a video game Human Necessities 134 Active
US8425326B2 Social network system and method for use with and integration into a video game Human Necessities 133 Active
US9364746B2 System and method configured to unlock content within a videogame Human Necessities 132 Active
US8721412B2 System and method configured to unlock content within a videogame Human Necessities 128 Active
US8506372B2 System and method configured to provide a location-based vehicular racing videogame Human Necessities 127 Active
US9764244B2 Videogame system and method that enables characters to earn virtual fans by completing secondary objectives Human Necessities 126 Active
US9205328B2 Videogame system and method that enables characters to earn virtual fans by completing secondary objectives Human Necessities 126 Active
USD676976S1 Analyser General 21 Active
US9302831B2 Reagent bottles, valves therefor, washing modules and methods and apparatus for dispensing reagents Physics 10 Active
USD676571S1 Biochip well General 8 Active
USD668780S1 Cartridge General 3 Active
US9540129B2 Biochip well, sealed well assembly, cartridge therefor, and apparatus and methods for opening sealed wells Emerging Cross-Sectional Technologies 1 Active
US9975051B2 Social network system and method for use with and integration into a video game Human Necessities 1 Active
US10376793B2 Videogame system and method that enables characters to earn virtual fans by completing secondary objectives Human Necessities 0 Active
US10751720B2 Biochip well, sealed well assembly, cartridge therefor, and apparatus and methods for opening sealed wells Emerging Cross-Sectional Technologies 0 Active
US12146195B2 Methods for lung cancer detection Chemistry; Metallurgy 0 Active

Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.