System and method configured to unlock content within a videogame
US9364746B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | May 12, 2014 |
| Grant date | Jun 14, 2016 |
| Priority date | — |
| Expiry date | May 12, 2034 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/8017
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A system and method are configured to provide a videogame to one or more players. The videogame may involve a series of different sets of content within which players perform activities. A group of players may be associated with the content sets. The players may include virtual players controlled by artificial intelligence and one or more real world players. Players may progress through the videogame by moving from content sets to content sets, performing objectives in the various content sets, and interacting with the players within those content sets.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.