Patent · US Active

System and method for managing audio and video channels for video game players and spectators

US9687746B2 · kind B2 · utility

4Cited by
1References
24Claims
0Family size

Assignee

Inventors

Key dates

Filing dateApr 25, 2016
Grant dateJun 27, 2017
Priority date
Expiry dateApr 25, 2036

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG16Z99/00
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A computer-implemented system and method are described for managing audio chat for an online video game or application. For example, a system according to one embodiment comprises: an online video game or application execution engine to execute an online video game or application in response to input from one or more users of the video game or application and to responsively generate audio and video of the video game or application; and a chat subsystem to establish audio chat sessions with the one or more users and one or more spectators to the video game or application, the chat subsystem establishing a plurality of audio chat channels including a spectator channel over which the spectators participate in audio chat and a user channel over which the users participate in audio chat.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.