Limiting transfer of virtual currency in a multiuser online game
US9704344B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Mar 18, 2013 |
| Grant date | Jul 11, 2017 |
| Priority date | — |
| Expiry date | Nov 10, 2033 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG07F17/3272
- WIPO fieldControl
- WIPO sectorInstruments
Abstract
Methods, systems, and computer programs are presented for limiting transfer of virtual currency in an online game. One method includes an operation for receiving, at a server, a purchase order for virtual currency from a first player. The purchase order is made with legal currency, and the virtual currency is usable within a computer-implemented gambling game. Further, the method includes operations for crediting an account of the first player with virtual currency, and for enabling the first player to make transfers of the virtual currency to other players. The transfers of virtual currency from the first player to other players are then limited, such as by limiting the amount, the frequency, or the recipients of the transfers.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.