Patent · US Active

Systems and methods for using natural language processing (NLP) to control automated gameplay

US11077367B1 · kind B1 · utility

5Cited by
4References
18Claims
0Family size

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Key dates

Filing dateOct 9, 2020
Grant dateAug 3, 2021
Priority date
Expiry dateOct 9, 2040

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06N3/08
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Systems and methods for using natural language processing (NLP) to control automated gameplay in one or more online games within an online gaming platform are disclosed. Exemplary implementations may: train a pretrained text-based system to generate sequences indicating one or more activities, wherein activities are associated with characteristics of user-controllable characters such that a particular user-controllable character having a particular characteristic may perform, within the online gaming platform, one or more activities from a particular set that is associated with the particular characteristic; receive user input describing one or more commands; generate, using the pretrained text-based system, a sequence indicating one or more activities based on the user input; transfer the generated sequence to the online gaming platform; effectuate automated execution of activities by the particular user-controllable character in accordance with the generated sequence.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.