Robert Brigg
35Patents
1h-index
6Co-inventors
42Inventor score
Filing activity: Jun 29, 2019 → Mar 4, 2024
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US11164364B2 | Coarse depth test in graphics processing systems | Physics | 2 | Active |
| US11640648B2 | Graphics processing systems with expansion transformation stage masks | Physics | 1 | Active |
| US11532115B2 | Data structures, methods and tiling engines for storing tiling information in a graphics processing system | Physics | 1 | Active |
| US11030797B2 | Primitive fragment processing in the rasterization phase of a graphics processing system | Physics | 1 | Active |
| US11922555B2 | Data structures, methods and tiling engines for hierarchically storing tiling information in a graphics processing system | Physics | 1 | Active |
| US11158023B2 | Primitive block-based rasterization in graphics processing systems | Physics | 1 | Active |
| US11145025B2 | Graphics processing systems with expansion transformation stage masks | Physics | 1 | Active |
| US11861782B2 | Data structures, methods and tiling engines for storing tiling information in a graphics processing system | Physics | 1 | Active |
| US11610358B2 | Data structures, methods and tiling engines for hierarchically storing tiling information in a graphics processing system | Physics | 1 | Active |
| US11922566B2 | Coarse depth test in graphics processing systems | Physics | 0 | Active |
| US11880933B2 | Primitive fragment processing in the rasterization phase of a graphics processing system | Physics | 0 | Active |
| US12229878B2 | Primitive block generator for graphics processing systems | Physics | 0 | Active |
| US12154210B2 | Graphics processing method and system for rendering items of geometry based on their size | Physics | 0 | Active |
| US11836849B2 | Primitive block generator for graphics processing systems | Physics | 0 | Active |
| US11600034B2 | Methods and control stream generators for generating a control stream for a tile group in a graphics processing system | Physics | 0 | Active |
| US11042486B2 | Virtual memory management | Physics | 0 | Active |
| US11748010B2 | Methods and systems for storing variable length data blocks in memory | Electricity | 0 | Active |
| US12211118B2 | Graphics processing systems with expansion transformation stage masks | Physics | 0 | Active |
| US11741656B2 | Graphics processing method and system for rendering items of geometry based on their size | Physics | 0 | Active |
| US11244421B2 | Memory for storing untransformed primitive blocks | Physics | 0 | Active |
| US11663771B2 | Transformed geometry data cache for graphics processing systems | Physics | 0 | Active |
| US12266044B2 | Data structures, methods and tiling engines for storing tiling information in a graphics processing system | Physics | 0 | Active |
| US11481951B2 | Graphics processing method and system for rendering items of geometry based on their size | Physics | 0 | Active |
| US11217007B2 | Primitive block generator for graphics processing systems | Physics | 0 | Active |
| US11915363B2 | Transformed geometry data cache for graphics processing systems | Physics | 0 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.