Patent · US Active

Adaptive gaming tutorial system

US10279264B1 · kind B1 · utility

26Cited by
2References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 22, 2016
Grant dateMay 7, 2019
Priority date
Expiry dateAug 30, 2036

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/5533
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Embodiments of the present disclosure provide a tutorial system that can aid a user in performing various game commands in response to different game states in a virtual game environment. As the user plays the game, various game states may be encountered. A tutorial engine may, based on a current game state, determine one or more game commands to be recommended to the user, based on historical information of the user and a game state model, wherein the game state model maintains associations between game states and different segments of users. The user is recommended relevant game commands during the normal course of gameplay, based on their own gameplay history and on game commands commonly performed by other users of the game application.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.