System and method for providing continuous gameplay in a multiplayer video game through an unbounded gameplay session
US10286314B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | May 14, 2015 |
| Grant date | May 14, 2019 |
| Priority date | — |
| Expiry date | Sep 14, 2036 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F13/73
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A system and method is provided for continuous gameplay in a multiplayer video game through an unbounded gameplay session. Players may join, exit, and later rejoin a given unbounded gameplay session at any time. A given unbounded gameplay session may therefore continue indefinitely so long as at least one player wishes to continue to gameplay. To facilitate an unbounded gameplay session, the system may score players using time-based or other parameters in a manner that is fair to players who have been playing in the unbounded gameplay session longer than other players.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.