Patent · US Active

System and method for providing continuous gameplay in a multiplayer video game through an unbounded gameplay session

US10286314B2 · kind B2 · utility

0Cited by
278References
26Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMay 14, 2015
Grant dateMay 14, 2019
Priority date
Expiry dateSep 14, 2036

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/73
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A system and method is provided for continuous gameplay in a multiplayer video game through an unbounded gameplay session. Players may join, exit, and later rejoin a given unbounded gameplay session at any time. A given unbounded gameplay session may therefore continue indefinitely so long as at least one player wishes to continue to gameplay. To facilitate an unbounded gameplay session, the system may score players using time-based or other parameters in a manner that is fair to players who have been playing in the unbounded gameplay session longer than other players.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.