Patent · US Active

Multiplayer video game matchmaking system and methods

US10286327B2 · kind B2 · utility

20Cited by
36References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJan 26, 2017
Grant dateMay 14, 2019
Priority date
Expiry dateMar 20, 2037

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/67
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Embodiments of systems presented herein may identify users to play a multiplayer video game together using a mapping system and machine learning algorithms to create sets of matchmaking plans for the multiplayer video game that increases player or user retention. Embodiments of systems presented herein can determine the predicted churn rate, or conversely retention rate, of a user waiting to play a video game if the user is matched with one or more additional users in a multiplayer instance of the video game.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.