Matchmaking system and method for multiplayer video games
US10322351B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | May 14, 2015 |
| Grant date | Jun 18, 2019 |
| Priority date | — |
| Expiry date | Jul 12, 2036 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/575
- WIPO fieldControl
- WIPO sectorInstruments
Abstract
A matchmaking system and method is provided that facilitates optimization of player matches for multiplayer video games. The system may provide a generalized framework for matchmaking using historical player data and analytics. The framework may facilitate automatic determinations of an optimal mix of players and styles to produce the most satisfying user experiences. The system may dynamically update analytical processes based on statistical or otherwise observed data related to gameplay at any given time. In this manner, the system may continually tune the matchmaking process based on observations of player behavior, gameplay quality, and/or other information.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.