Patent · US Active

Behavior-based interactive educational sessions

US11210968B2 · kind B2 · utility

1Cited by
9References
17Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 18, 2018
Grant dateDec 28, 2021
Priority date
Expiry dateAug 10, 2039

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG09B5/065
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A computer system interacts with a user with a behavioral state. An activity performed by an entity with a behavioral state is determined. A virtual character corresponding to the entity and performing the determined activity of the entity is generated and displayed. A mental state of the entity responsive to the virtual character is detected. In response to detection of a positive mental state of the entity, one or more natural language terms are provided to the entity corresponding to the activity performed by the virtual character. Embodiments of the present invention further include a method and program product for interacting with a user with a behavioral state in substantially the same manner described above.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.