Providing virtual containers across online games
US9795885B1 · kind B1 · utility
Assignee
Inventors
Key dates
| Filing date | Mar 11, 2014 |
| Grant date | Oct 24, 2017 |
| Priority date | — |
| Expiry date | Mar 11, 2034 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F13/69
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
System and method for providing cross-game virtual containers in online games are disclosed. Virtual items usable in multiple online games may be packaged in a cross-game virtual container. Instances of cross-game virtual container may be presented for purchase by user in a virtual store. The price of a given instance of cross-game virtual container may be set as a fraction of the total of the individual prices of the virtual items in the given instance of cross-game virtual container. After an activation of a purchased instance of cross-game virtual container by a user in one of the online games, virtual items in the purchased instance of cross-game virtual container may be made available for access to the user in respective online games. In some examples, a notification may be generated for informing the user of the availability of the virtual items in the activated instance of cross-game virtual container.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.