Patent · US Active

Providing virtual containers across online games

US9795885B1 · kind B1 · utility

24Cited by
91References
16Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 11, 2014
Grant dateOct 24, 2017
Priority date
Expiry dateMar 11, 2034

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/69
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

System and method for providing cross-game virtual containers in online games are disclosed. Virtual items usable in multiple online games may be packaged in a cross-game virtual container. Instances of cross-game virtual container may be presented for purchase by user in a virtual store. The price of a given instance of cross-game virtual container may be set as a fraction of the total of the individual prices of the virtual items in the given instance of cross-game virtual container. After an activation of a purchased instance of cross-game virtual container by a user in one of the online games, virtual items in the purchased instance of cross-game virtual container may be made available for access to the user in respective online games. In some examples, a notification may be generated for informing the user of the availability of the virtual items in the activated instance of cross-game virtual container.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.