Patent assignee · US · COMPANY

Aftershock Services, Inc.

48Patents
48Active
48Granted
55Portfolio score

Filing activity: Oct 4, 2012 → Sep 21, 2017

Most-cited patents

PatentTitleAreaCited byStatus
US9656174B1 Purchasable tournament multipliers Human Necessities 61 Active
US9682314B2 Method and system for temporarily incentivizing user participation in a game space Human Necessities 40 Active
US9782677B1 Systems and methods for incentivizing user log-in to a user account associated with an online game Human Necessities 25 Active
US9795885B1 Providing virtual containers across online games Human Necessities 24 Active
US9776089B1 System and method for implementing dynamic content availability for individual players Human Necessities 24 Active
US9665239B1 Facilitating user progression in a virtual space based on user purchases of virtual currency Physics 19 Active
US9873040B1 Facilitating an event across multiple online games Human Necessities 16 Active
US9675891B2 System and method for granting in-game bonuses to a user Human Necessities 14 Active
US9649554B1 Facilitating users to obtain information regarding locations within a virtual space Human Necessities 13 Active
US9919218B1 Systems and methods for providing virtual reality content in an online game Human Necessities 11 Active
US9876782B2 Facilitating users to obfuscate user credentials in credential responses for user authentication Electricity 11 Active
US9895613B1 Facilitating multigame currencies in multiple online games Human Necessities 9 Active
US9649556B1 System and method for dynamically inserting tutorials in a mobile application Physics 8 Active
US9666029B1 Ad serving offers and new game promotions outside the game module with business intelligence based on portfolio of games Human Necessities 7 Active
US9751005B1 Facilitating map navigation in an online game Human Necessities 6 Active
US9814981B2 Customized chance-based items Physics 6 Active
US9901826B1 System and method for increasing attributes of a virtual item Human Necessities 6 Active
US9814968B1 System and method for combining multiple types of virtual units in a single march in a tower defense game Human Necessities 5 Active
US9799059B1 System and method for adjusting the user cost associated with purchasable virtual items Physics 5 Active
US9767803B1 Dynamically selecting speech functionality on client devices Physics 4 Active
US9656161B1 System and method for facilitating assumption of player identity in an online game Human Necessities 4 Active
US9868063B1 System and method of displaying device information for party formation Human Necessities 3 Active
US9901818B1 Systems and methods for regulating access to game content of an online game Human Necessities 3 Active
US9666026B1 Systems and methods for providing offers within a game space that decrease in value based on previous acceptances of the offers Physics 2 Active
US9721284B1 System and method for facilitating a game through a primary client device and in-game content purchases through a mobile device Physics 2 Active

Source: USPTO / EPO open patent data. Counts and citation impact are objective bibliographic measures.