Ignacio Llamas
34Patents
5h-index
34Co-inventors
65Inventor score
Filing activity: Mar 31, 2011 → Sep 21, 2023
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US10776985B2 | Reflection denoising in ray-tracing applications | Physics | 36 | Active |
| US10740952B2 | Method for handling of out-of-order opaque and alpha ray/primitive intersections | Physics | 11 | Active |
| US10580196B1 | Method for continued bounding volume hierarchy traversal on intersection without shader intervention | Physics | 11 | Active |
| US11157414B2 | Method for efficient grouping of cache requests for datapath scheduling | Physics | 7 | Active |
| US9513975B2 | Technique for computational nested parallelism | Physics | 7 | Active |
| US10867429B2 | Query-specific behavioral modification of tree traversal | Physics | 5 | Active |
| US10002031B2 | Low overhead thread synchronization using hardware-accelerated bounded circular queues | Physics | 5 | Active |
| US11138009B2 | Robust, efficient multiprocessor-coprocessor interface | Physics | 4 | Active |
| US11164360B2 | Method for handling of out-of-order opaque and alpha ray/primitive intersections | Physics | 2 | Active |
| US9489245B2 | Work-queue-based graphics processing unit work creation | Physics | 1 | Active |
| US11189075B2 | Query-specific behavioral modification of tree traversal | Physics | 1 | Active |
| US11727632B2 | Shader binding management in ray tracing | Physics | 1 | Active |
| US8928677B2 | Low latency concurrent computation | Physics | 1 | Active |
| US10825232B2 | Method for continued bounding volume hierarchy traversal on intersection without shader intervention | Physics | 1 | Active |
| US11941745B2 | Reflection denoising in ray-tracing applications | Physics | 1 | Active |
| US11200725B2 | Method for continued bounding volume hierarchy traversal on intersection without shader intervention | Physics | 1 | Active |
| US11645810B2 | Method for continued bounding volume hierarchy traversal on intersection without shader intervention | Physics | 0 | Active |
| US9760968B2 | Reduction of graphical processing through coverage testing | Physics | 0 | Active |
| US11966737B2 | Robust, efficient multiprocessor-coprocessor interface | Physics | 0 | Active |
| US11675704B2 | Method for efficient grouping of cache requests for datapath scheduling | Physics | 0 | Active |
| US12112428B2 | Shader binding management in ray tracing | Physics | 0 | Active |
| US11790595B2 | Method for handling of out-of-order opaque and alpha ray/primitive intersections | Physics | 0 | Active |
| US11373359B2 | Reflection denoising in ray-tracing applications | Physics | 0 | Active |
| US9135081B2 | Work-queue-based graphics processing unit work creation | Physics | 0 | Active |
| US11804000B2 | Query-specific behavioral modification of tree traversal | Physics | 0 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.