Mika Tuomi
27Patents
5h-index
31Co-inventors
69Inventor score
Filing activity: Nov 12, 2000 → Jan 2, 2024
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US7061507B1 | Antialiasing method and apparatus for video applications | Physics | 50 | Expired |
| US7027056B2 | Graphics engine, and display driver IC and display module incorporating the graphics engine | Physics | 18 | Expired |
| US7248266B2 | 3-D rendering engine with embedded memory | Physics | 7 | Expired |
| US6690377B2 | 3-D rendering engine with embedded memory | Physics | 6 | Expired |
| US8269788B2 | Vector graphics anti-aliasing | Physics | 6 | Active |
| US8289319B2 | Apparatus and method for processing pixel depth information | Physics | 5 | Active |
| US8159440B2 | Controller driver and display apparatus using the same | Physics | 3 | Active |
| US7489317B2 | Method and apparatus for anti-aliasing for video applications | Physics | 2 | Expired |
| US11972518B2 | Hybrid binning | Physics | 2 | Active |
| US8294731B2 | Buffer management in vector graphics hardware | Physics | 2 | Active |
| US8471862B2 | Offset tiles in vector graphics | Physics | 2 | Active |
| US10546365B2 | Single pass flexible screen/scale rasterization | Physics | 1 | Active |
| US10169906B2 | Hybrid render with deferred primitive batch binning | Physics | 1 | Active |
| US10943389B2 | Removing or identifying overlapping fragments after z-culling | Physics | 0 | Active |
| US8390634B2 | Buffer management in vector graphics hardware | Physics | 0 | Active |
| US11880926B2 | Hybrid render with deferred primitive batch binning | Physics | 0 | Active |
| US12205193B2 | Device and method of implementing subpass interleaving of tiled image rendering | Physics | 0 | Active |
| US11954782B2 | Hybrid render with preferred primitive batch binning and sorting | Physics | 0 | Active |
| US10957094B2 | Hybrid render with preferred primitive batch binning and sorting | Physics | 0 | Active |
| US12189534B2 | Cache blocking for dispatches | Physics | 0 | Active |
| US11741653B2 | Overlapping visibility and render passes for same frame | Physics | 0 | Active |
| US11335052B2 | Hybrid render with deferred primitive batch binning | Physics | 0 | Active |
| US12014527B2 | Delta triplet index compression | Electricity | 0 | Active |
| US12406426B2 | Hybrid render with deferred primitive batch binning | Physics | 0 | Active |
| US11880924B2 | Synchronization free cross pass binning through subpass interleaving | Physics | 0 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.