Inventor · Santa Clara, CA, US

Randy Wayne Ramsey

18Patents
2h-index
25Co-inventors
50Inventor score

Filing activity: May 29, 2008 → Mar 12, 2024

Most-cited inventions

PatentTitleAreaCited byStatus
US9105125B2 Load balancing for optimal tessellation performance Physics 7 Active
US10460513B2 Combined world-space pipeline shader stages Physics 5 Active
US7971041B2 Method and system for register management Physics 2 Active
US10558489B2 Suspend and restore processor operations Physics 1 Active
US12299769B2 Dynamic dispatch for workgroup distribution Physics 0 Active
US12062126B2 Load multiple primitives per thread in a graphics pipeline Physics 0 Active
US12169896B2 Graphics primitives and positions through memory buffers Physics 0 Active
US11004258B2 Combined world-space pipeline shader stages Physics 0 Active
US11755336B2 Distributed geometry Physics 0 Active
US11386518B2 Exception handler for sampling draw dispatch identifiers Physics 0 Active
US11941723B2 Dynamic dispatch for workgroup distribution Physics 0 Active
US11379941B2 Primitive shader Physics 0 Active
US11869140B2 Combined world-space pipeline shader stages Physics 0 Active
US11954757B2 Method and apparatus for implementing a rasterizer in GPU operations Physics 0 Active
US11397578B2 Selectively dispatching waves based on accumulators holding behavioral characteristics of waves currently executing Physics 0 Active
US11776085B2 Throttling shaders based on resource usage in a graphics pipeline Physics 0 Active
US12236529B2 Graphics discard engine Physics 0 Active
US10311626B2 System and method for identifying graphics workloads for dynamic allocation of resources among GPU shaders Physics 0 Active

Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.