Simon Moy
41Patents
18h-index
27Co-inventors
77Inventor score
Filing activity: Dec 6, 1999 → Dec 14, 2011
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US6947047B1 | Method and system for programmable pipelined graphics processing with branching instructions | Physics | 146 | Expired |
| US6198488A | Transform, lighting and rasterization system embodied on a single semiconductor platform | Physics | 100 | Expired |
| US7310722B2 | Across-thread out of order instruction dispatch in a multithreaded graphics processor | Physics | 55 | Expired |
| US6650330B2 | Graphics system and method for processing multiple independent execution threads | Physics | 55 | Expired |
| US6353439B1 | System, method and computer program product for a blending operation in a transform module of a computer graphics pipeline | Physics | 54 | Expired |
| US8087029B1 | Thread-type-based load balancing in a multithreaded processor | Physics | 44 | Active |
| US6734874B2 | Graphics processing unit with transform module capable of handling scalars and vectors | Physics | 42 | Expired |
| US6462737B2 | Clipping system and method for a graphics processing framework embodied on a single semiconductor platform | Physics | 42 | Expired |
| US6650331B2 | System, method and computer program product for performing a scissor operation in a graphics processing framework embodied on a single semiconductor platform | Physics | 40 | Expired |
| US7095414B2 | Blending system and method in an integrated computer graphics pipeline | Physics | 40 | Expired |
| US7009607B2 | Method, apparatus and article of manufacture for a transform module in a graphics processor | Physics | 39 | Expired |
| US7002588B1 | System, method and computer program product for branching during programmable vertex processing | Physics | 37 | Expired |
| US6577309B2 | System and method for a graphics processing framework embodied utilizing a single semiconductor platform | Physics | 37 | Expired |
| US6992667B2 | Single semiconductor graphics platform system and method with skinning, swizzling and masking capabilities | Physics | 36 | Expired |
| US7064763B2 | Single semiconductor graphics platform | Physics | 36 | Expired |
| US6778176B2 | Sequencer system and method for sequencing graphics processing | Physics | 30 | Expired |
| US7676657B2 | Across-thread out-of-order instruction dispatch in a multithreaded microprocessor | Physics | 27 | Active |
| US8108872B1 | Thread-type-based resource allocation in a multithreaded processor | Emerging Cross-Sectional Technologies | 26 | Active |
| US7103720B1 | Shader cache using a coherency protocol | Physics | 18 | Expired |
| US6417851B1 | Method and apparatus for lighting module in a graphics processor | Physics | 17 | Expired |
| US6342888B1 | Graphics processing unit with an integrated fog and blending operation | Physics | 17 | Expired |
| US6515671B1 | Method, apparatus and article of manufacture for a vertex attribute buffer in a graphics processor | Physics | 17 | Expired |
| US7027062B2 | Register based queuing for texture requests | Physics | 12 | Expired |
| US7339592B2 | Simulating multiported memories using lower port count memories | Physics | 9 | Expired |
| US7050055B2 | Single semiconductor graphics platform with blending and fog capabilities | Physics | 8 | Expired |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.