Tomasz Janczak
36Patents
5h-index
50Co-inventors
72Inventor score
Filing activity: Nov 15, 2001 → Mar 6, 2023
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US7706399B2 | Polling in wireless networks | Electricity | 43 | Active |
| US8434074B2 | Register allocation with SIMD architecture using write masks | Physics | 19 | Active |
| US8566537B2 | Method and apparatus to facilitate shared pointers in a heterogeneous platform | Physics | 17 | Active |
| US10235735B2 | Graphics processor with tiled compute kernels | Physics | 13 | Active |
| US9905046B2 | Mapping multi-rate shading to monolithic programs | Physics | 7 | Active |
| US9449360B2 | Reducing the number of sequential operations in an application to be performed on a shared memory cell | Physics | 4 | Active |
| US10089230B1 | Resource-specific flushes and invalidations of cache and memory fabric structures | Physics | 4 | Active |
| US10235811B2 | Replicating primitives across multiple viewports | Physics | 3 | Active |
| US10783603B2 | Graphics processor with tiled compute kernels | Physics | 3 | Active |
| US10896657B2 | Graphics with adaptive temporal adjustments | Physics | 2 | Active |
| US11062506B2 | Tile-based immediate mode rendering with early hierarchical-z | Physics | 2 | Active |
| US7180861B2 | Strict priority distributed coordination function in wireless networks | Electricity | 1 | Expired |
| US10803549B1 | Systems and method for avoiding duplicative processing during generation of a procedural texture | Physics | 1 | Active |
| US10395623B2 | Handling surface level coherency without reliance on fencing | Physics | 1 | Active |
| US11120766B2 | Graphics with adaptive temporal adjustments | Physics | 1 | Active |
| US10672366B2 | Handling surface level coherency without reliance on fencing | Physics | 0 | Active |
| US7366153B2 | Apparatus and method capable of providing quality of service channel access in a wireless network | Electricity | 0 | Active |
| US10853995B2 | Physically based shading via fixed-functionality shader libraries | Physics | 0 | Active |
| US8862831B2 | Method and apparatus to facilitate shared pointers in a heterogeneous platform | Physics | 0 | Active |
| US9779696B2 | Serialized access to graphics resources | Physics | 0 | Active |
| US11762696B2 | Hybrid low power homogenous grapics processing units | Emerging Cross-Sectional Technologies | 0 | Active |
| US11087542B2 | Replicating primitives across multiple viewports | Physics | 0 | Active |
| US11169850B2 | Hybrid low power homogenous grapics processing units | Emerging Cross-Sectional Technologies | 0 | Active |
| US10818054B2 | Apparatus and method for asynchronous texel shading | Physics | 0 | Active |
| US10922227B2 | Resource-specific flushes and invalidations of cache and memory fabric structures | Physics | 0 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.