Todd Martin
35Patents
4h-index
25Co-inventors
63Inventor score
Filing activity: Oct 22, 2002 → May 31, 2022
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US7275278B1 | Grill cleaning device | Human Necessities | 14 | Expired |
| US9105125B2 | Load balancing for optimal tessellation performance | Physics | 7 | Active |
| US7494171B2 | Truckbed toolbox | Performing Operations; Transporting | 6 | Active |
| US10460513B2 | Combined world-space pipeline shader stages | Physics | 5 | Active |
| US11344113B1 | Patio table with opening for outdoor gas heater | Emerging Cross-Sectional Technologies | 4 | Active |
| US11010862B1 | Reduced bandwidth tessellation factors | Physics | 4 | Active |
| US9390554B2 | Off chip memory for distributed tessellation | Physics | 3 | Active |
| US8259111B2 | Merged shader for primitive amplification | Physics | 2 | Active |
| US10388056B2 | Split frame rendering | Physics | 2 | Active |
| US8928679B2 | Work distribution for higher primitive rates | Physics | 1 | Active |
| US9123153B2 | Scalable multi-primitive system | Physics | 1 | Active |
| US10210650B1 | Primitive level preemption using discrete non-real-time and real time pipelines | Physics | 1 | Active |
| US8079191B2 | Method and system for covering flat roofs | Emerging Cross-Sectional Technologies | 1 | Active |
| US11379941B2 | Primitive shader | Physics | 0 | Active |
| US11210757B2 | GPU packet aggregation system | Electricity | 0 | Active |
| US10453243B2 | Primitive level preemption using discrete non-real-time and real time pipelines | Physics | 0 | Active |
| US10922868B2 | Split frame rendering | Physics | 0 | Active |
| US10796483B2 | Identifying primitives in input index stream | Physics | 0 | Active |
| US9244690B2 | Variable frequency output to one or more buffers | Physics | 0 | Active |
| US11004258B2 | Combined world-space pipeline shader stages | Physics | 0 | Active |
| US11869140B2 | Combined world-space pipeline shader stages | Physics | 0 | Active |
| US10740074B2 | Conditional construct splitting for latency hiding | Physics | 0 | Active |
| US10049487B2 | Identifying duplicate indices in an input index stream | Physics | 0 | Active |
| US8854374B2 | Tessellation patterns | Physics | 0 | Active |
| US12062126B2 | Load multiple primitives per thread in a graphics pipeline | Physics | 0 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.